Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
| embedded_systems:protocols:canopen:start [2021-06-14 15:34] – angelegt Moritz Lammerich | embedded_systems:protocols:canopen:start [2021-06-14 16:02] (aktuell) – Moritz Lammerich | ||
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| | SDO | " | | SDO | " | ||
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| + | ===== PDO vs SDO ===== | ||
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| + | ==== PDOs ==== | ||
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| + | PDOs are designed for the efficient transport of cyclic data. | ||
| + | For example, a motor drive may be configured to send the current velocity and position ever 10ms, so that a speed controller running on the computer/ | ||
| + | Likewise, that computer may send out the updated target velocity and position in a PDO so that the drive can update its internal values. | ||
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| + | This means there are 2 types of PDO: RxPDOs (" | ||
| + | Note that RX and TX are from the perspective of the node. | ||
| + | This leads to the somewhat counter intuitive behavior of receiving TxPDOs and sending RxPDOs when using a CanOpen Master stack. | ||
| + | To change a slave' | ||
| + | Likewise, to receive it's status word as a PDO, it needs to be configured as a TxPDO, since the drive will be sending it. | ||
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| + | PDOs are designed to be sent cyclically, butt that is not a necessity. | ||
| + | PdOs sends can be triggered by a timer (e.g. every 100ms) of " | ||
| + | When CoS is used, an inhibit time may be configured to stop rapid data changes (and the resulting PDO transmits) to blokc other messages from getting through. | ||
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| + | ==== SDOs ==== | ||
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| + | SDOs present a less efficient but more flexible way of accessing a node's object. | ||
| + | In contrast to PDOs, SDOs need not be configured beforehand and can be used to access a node's entire object dictionary. | ||
| + | It is a client-server based transaction, | ||
| + | SDOs are limited to 4 bytes per message, but larger amounts of data are segmented and transmitted over multiple messages. | ||
| + | Also, SDOs are synchronous, | ||